About Me

Welcome! As a seasoned freelance full-stack developer with over a decade of experience in the tech industry, my journey has been shaped by both a strong educational foundation in computer science and the invaluable lessons learned through self-teaching. This combination has honed my development philosophy, which centers on embracing simplicity and clarity.

Throughout my career, particularly in server and API development, I've consistently applied a straightforward approach. My aim is to design solutions that are not only efficient and powerful but also intuitive and user-friendly. This principle of simplicity guides me, ensuring that the applications I create are accessible and easy to use, without compromising on their capabilities.

In my side projects, this ethos of uncomplicated effectiveness comes to the forefront. Here, I explore new technologies and languages with an emphasis on ease of use and efficiency. This mindset is crucial in keeping me anchored in the ever-changing tech landscape, sharpening my skills in crafting solutions that are both user-friendly and high-performing.

Currently, my professional interests are in two main areas: developing systems applications using Rust, and exploring game development with Unreal and Unity engines. Rust resonates with my preference for combining performance and safety in a straightforward yet robust package. On the other hand, game development allows me to simplify complex game mechanics into forms that are easily graspable for newcomers, without losing their intrinsic depth.

I am a firm believer in the power of simplicity in software development. It's not just about making things function; it's about making them function in the most direct and efficient manner. If you're in search of a developer who prioritizes clarity and efficiency, or if you're interested in discussing how simplicity can be a transformative principle in tech, I invite you to reach out. Let's collaborate to craft solutions that are not only effective but also elegantly straightforward.